C Graphics Program For 3D Transformation
C Graphics Program For 3D Transformation Source Code:- 1: //Program to implement 3D Transformation 2: #include<math.h> 3: #include<stdio.h> 4: #include<process.h> 5: #include<iostream.h> 6: #include<conio.h> 7: #include<graphics.h> 8: #include "grplib.h" 9: #define X 0 10: #define Y 1 11: int getx(float mat[4][1]) 12: { 13: return ceil(mat[0][0]); 14: } 15: int gety(float mat[4][1]) 16: { 17: return ceil(mat[1][0]); 18: } 19: int getz(float mat[4][1]) 20: { 21: return ceil(mat[2][0]); 22: } 23: void create_mat_pnt(float mat[4][1],int x,int y,int z) 24: { 25: mat[0][0]=x; 26: ...